In this project we have been assigned to create a two minute long animation based on one of four options, taking into account certain aspects of one diagram if we choose to. These animated diagrams must clearly show the correct cycles of information and therefore be researched thoroughly to be presented to a knowledge hungry audience.
I have chosen the life of a slime mold, as I believe it is an interesting event of which animating could be a lot of fun. In my initial reactions to the cycle given, I can see how fluent a typical slime molds life is and how the main assets of the information could be characterized to make viewing and understanding the information a lot more accessible.
Chris
Tuesday, 27 April 2010
Monday, 26 April 2010
The History of Animation
In early animation the animators would produce simple drawings which were photographed one at a time. This was obviously extremely expensive as it had a need for a heavy amount of labour to complete the job. The development of Celluloid in around 1913 helped make animation a much easier principle to endure. Animators could now create a background which could have images placed over them therefore making the workload less extreme and the cost far more manageable.
Along came Walt Disney, who further took animation to a new level. He was the first to add sound to his animations with the film “Steamboat Willie” (1928). Walt Disney continued to work and pioneer new techniques behind animation, and in 1937 he produced the first full length animated feature film entitled “Snow White and the Seven Dwarfs”.
When the assistance of computer aided technology came about, it changed the course of animation for good. Films would rely on computer animation to help produce the visuals and make them more realistic or smooth. Toy Story, produced by Walt Disney Productions and Pixar Animation Studios, became the first full length feature film to rely entirely on computers in its release in 1995.
Friday, 23 April 2010
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