Tuesday, 20 October 2009


Here I am attatching the motion path to the rocket. Its time to make it fly!

After batch rendering the Animation, I looked at it through FCheck. Lots and lots of files to make such a small thing happen!

Heres some scenes from making the Robot Animation:

Selecting and Animating certain assets of the Robots body, such as arms, head, anntena.

Using the Graph editor to ensure the specific assets of the Character move correctly with the Animation. Setting the course for the Robot to walk on.

Ensuring rendering settings are correct!

Batch rendering, which took absolutely ages. Afterwards, the additional long task of saving as a TIFF format.

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